public class SynthListUI extends BasicListUI implements PropertyChangeListener, SynthUI
JList提供Synth L&F UI代表。
BasicListUI.FocusHandler, BasicListUI.ListDataHandler, BasicListUI.ListSelectionHandler, BasicListUI.MouseInputHandler, BasicListUI.PropertyChangeHandlercellHeight, cellHeights, cellRendererChanged, cellWidth, fixedCellHeightChanged, fixedCellWidthChanged, focusListener, fontChanged, list, listDataListener, listSelectionListener, modelChanged, mouseInputListener, propertyChangeListener, prototypeCellValueChanged, rendererPane, selectionModelChanged, updateLayoutStateNeededDEFAULT, DISABLED, ENABLED, FOCUSED, MOUSE_OVER, PRESSED, SELECTED| Constructor and Description |
|---|
SynthListUI() |
| Modifier and Type | Method and Description |
|---|---|
static ComponentUI |
createUI(JComponent list)
为给定的组件创建一个新的UI对象。
|
SynthContext |
getContext(JComponent c)
返回指定组件的上下文。
|
protected void |
installDefaults()
初始化字体,前景和背景等列表属性,并添加CellRendererPane。
|
protected void |
installListeners()
创建并安装JList,其模型及其selectionModel的侦听器。
|
void |
paintBorder(SynthContext context, Graphics g, int x, int y, int w, int h)
画边框
|
void |
propertyChange(PropertyChangeEvent e)
当绑定属性更改时,此方法将被调用。
|
protected void |
uninstallDefaults()
将未明确覆盖的列表属性设置为
null 。
|
protected void |
uninstallListeners()
从JList,其模型及其selectionModel中移除侦听器。
|
void |
update(Graphics g, JComponent c)
通知此UI代理重新绘制指定的组件。
|
convertRowToY, convertYToRow, createFocusListener, createListDataListener, createListSelectionListener, createMouseInputListener, createPropertyChangeListener, getBaseline, getBaselineResizeBehavior, getCellBounds, getPreferredSize, getRowHeight, indexToLocation, installKeyboardActions, installUI, locationToIndex, maybeUpdateLayoutState, paint, paintCell, selectNextIndex, selectPreviousIndex, uninstallKeyboardActions, uninstallUI, updateLayoutStatecontains, getAccessibleChild, getAccessibleChildrenCount, getMaximumSize, getMinimumSizepublic static ComponentUI createUI(JComponent list)
list - 为其创建UI对象的组件
public void update(Graphics g, JComponent c)
BasicListUI.paint(java.awt.Graphics, javax.swing.JComponent)方法。
通常,此方法不需要被子类覆盖。 所有Look和Feel渲染代码应该位于paint方法中。
update在
ComponentUI
g - 用于绘画的
Graphics对象
c - 被涂的组件
BasicListUI.paint(java.awt.Graphics, javax.swing.JComponent)
public void paintBorder(SynthContext context, Graphics g, int x, int y, int w, int h)
paintBorder在接口
SynthUI
context - 组件上下文
g -
Graphics画上
x - X坐标
y - Y坐标
w - 边框的宽度
h - 边框的高度
protected void installListeners()
public void propertyChange(PropertyChangeEvent e)
propertyChange在界面
PropertyChangeListener
e - 描述事件源和已更改的属性的PropertyChangeEvent对象。
protected void uninstallListeners()
protected void installDefaults()
protected void uninstallDefaults()
null 。
如果某个属性的当前值不是UIResource,则该属性被视为被UIResource 。
public SynthContext getContext(JComponent c)
getContext在接口
SynthUI
c - 组件请求SynthContext。
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